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Donde Quake 2?

Archiving the history of the video game Quake 2: created by id Software; customized by the Quake 2 community.

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Category: Skills

Cutting that Corner Properly / QDQ

On July 29, 2017July 29, 2017 By DondeIn Mods, SkillsLeave a comment

Cutting that corner properly In fact, some DooMers end up doing a form of strafe-running that gives only two-thirds as much of a speed-up as theyshould get, because they never understood the particulars of strafing in DooM. The thing is, in DooM there are actually two kinds of strafing. No, no, not left and right.  …

Continue reading Cutting that Corner Properly / QDQ

FPS = Fastest Possible Swimspeed? / QDQ

On July 29, 2017July 29, 2017 By DondeIn Mods, SkillsLeave a comment

  FPS = Fastest Possible Swimspeed? This is an anomaly we discovered only very recently. I think it should definitely be considered a bug rather than a feature, and so I will be reporting it to id Software in case they need to fix it in Quake2. Most of the physics of Quake is pretty …

Continue reading FPS = Fastest Possible Swimspeed? / QDQ

A Real-Life Quake-Guy / QDQ

On July 29, 2017July 29, 2017 By DondeIn Mods, SkillsLeave a comment

A real-life Quake-guy It's maybe worth trying to translate some of Quake's basic units into real world ones to get an idea of how player abilities compare to those of a regular human. Not that anyone's hoping for any great realism here: any human that can walk away from a shotgun blast to the face …

Continue reading A Real-Life Quake-Guy / QDQ

Running Up That Hill / QDQ

On July 29, 2017July 29, 2017 By DondeIn Mods, SkillsLeave a comment

Running up that hill When you run down a slope in Quake, gravity is on your side. You can run a little bit faster horizontally as a result of the downwards force, just as in reality. The greater the incline, the more noticeable the effect. If it's too steep, though, you'll actually leave the ground. …

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Up Against The Wall! By Anthony Bailey / QDQ

On July 29, 2017July 29, 2017 By DondeIn Mods, SkillsLeave a comment

Up Against The Wall! By Anthony Bailey An Editorial by Anthony Bailey (QdQ) You are reading QdQ's local copy of this article, published on Planet Quake on 15th November 1997. If updates are needed, or other notes are relevant, we'll change this copy and add them here. Clearly, it ought to have been mentioned that …

Continue reading Up Against The Wall! By Anthony Bailey / QDQ

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QuakeCast #20: Donde — Quake 2 Archivist

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