"THE STORY SO FAR... hasn't been worth following. Look. All you need to know is that that girl there has been turned into a sort of computer thing and she's currently stuck inside a game of Quake. Innit?"
Archiving the history of the video game Quake 2: created by id Software; customized by the Quake 2 community.
"THE STORY SO FAR... hasn't been worth following. Look. All you need to know is that that girl there has been turned into a sort of computer thing and she's currently stuck inside a game of Quake. Innit?"
"Pauly Shore joins id. John Carmack announced yesterday its decision to hire the talentless actor to serve as comic relief during the hectic development process of Quake 2. 'So far,' said Carmack, 'Pauly has contributed some pretty good ideas. For instance, since Quake 2 will have absolutely nothing to do with Quake, he suggested changing the name to Pauly: The Game... He even gave us a new idea for a weapon, the weasel gun.' 'Check it, bro!' remarked Shore. 'In Quake, there's, like, Pauly-gons!'"
"The car is a 1996 VS Holden Commodore SS 5 speed V8. She Flies ! Hey, I still have my licence too. (just)." -Guzz
Petter's Gallery, most based on original ideas from Melkor. PlanetQuake's Braindead Quake art gallery by Petter Sundlöf.
ReSaurus, the toy company behind the excellent Duke Nukem action figures, has set its sights on id's PC phenomenon, Quake II... The first wave of toys will include the male and female Marines, as well as the Strogg Barracuda Shark, the dog-like Parasite, and the monstrous Tank.