Chilledout New Zealand – Quake II Jump Maps, by Chris Kold Stringer

"hello my name is Chris Stringer, kold, or xc.kold. i come from little place in the world called New zealand :) i currently have a good job working at a freezing works which processes lamb and mutton. I'm only 18 years of age which means i have many years ahead of me in the gaming community and my hobbies outside of the computer world. although i don't do rock climbing myself, i do crazy stuff like climbing (running) up 1400m high mountains which probably isn't that high to some but still very fun at the age of 18... [and i make maps for Quake 2 jump mod.]"

Thompp Nation: Interview with Team Rocket leader Pete Thompson

"Pete: I started mapping for q2 initially. I bought death match maker from a local shop and had a play with it and created a few maps . Then I thought about coding... I downloaded the compiler and the source and had a look at the source, which is just C. Initially I started with small chnages, but then experimented with more ambitious ideas. then on to q3..."

Star Wars Quake 2: The Call of the Force — Screenshots

"Development of Call of the Force began several years ago. The project was envisioned and led by Matt 'Red Knight' Stevens, and started life as a modification for the original Quake. At this time, Call of the Force is being developed by a cabal of independent programmers and artists, some from the original Quake mod team. The developers, while physically located all over the world, are united by a single vision of creating a compelling game set in the Star Wars universe; interactive fan fiction of the highest calibre."

Telefragged.com — The Secret of Farcron, by Twisted Matrix

"Besides all this internal stuff, we have been giving SOF a serious overhaul. Almost all the monsters and weapons have been redone, we've storyboarded the .cins, sfx work and modeling is underway (and kicking ass I might add), and it looks as if I may finally get to start on textures one of these days. Overall, things are looking better than ever. It's true that q2 set us back a lot more than we expected; but what didn't kill us made us stronger, and SOF looks to be better than we had ever imagined. Thanks for sticking with us--we hope to impress you with our efforts."