Polycount 3D Model: Hueteotl by Brian “EvilBastard” Collins

Polycount 3D Model: Hueteotl by Brian "EvilBastard" Collins       author name   Brian "EvilBastard" Collins tris.md2 Vertices 413 Mapping Vertices 557 Polygons 792 Skin size 256x256 Skin Wasted Space 20% weapon.md2 Vertices 121 Mapping Vertices 42 Polygons 104 Skin size 256x128 Skin Wasted Space 21% Model Description From the readme file: "Over a Year in …

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Terragen: What’s Planned for the Future

Terragen: What's Planned for the Future (in no particular order) Below is a cheery, optimistic look at what Terragen could be capable of in the future. A more formal outline of planned features, improvements and bug-fixes can be found in the Suggestions List. Please refer to the Suggestions List before making any suggestions of what …

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Buzzsaw: Balance style and R_speeds tutorial

Buzzsaw: Balance style and R_speeds tutorial Okay, so by now everyone knows about the little trick of keeping your poly count down by pulling certain brushes away from other brushes by 1 unit (if you don't know how to do this, there are some excellent tutorials on RUST). Initially, you might think (as I did) …

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