"GameFan: Quake runs on a minimum spec PC of a Pentium 60 with 8 megs of RAM. Just how on earth is the Saturn going to cope?! Lobotomy: We're working hard to squeeze every ounce of power out of the Saturn. Our primary goal is to successfully capture the mood, look and feel that is so unique to Quake... The Slave Driver engine is being modified to both further improve its performance in rendering the environment, as well as to allow for 'pick-ups' and enemies to be represented as true 3D polygon objects."
"Anyone who reads DieHard GameFan is already aware of David Perry and our admiration for him. It's not that he's the only brilliant programmer out there — with your best interest in mind, there are few... How he has managed to surround himself with people that are all equally suited is a mystery, but he has. Shiny Entertainment is about to blow the roof off of the Action / Platform category. We are proud to be one of the first to show you Shiny's new character, Earth Worm Jim. You're about to get a taste of what Dave can do when Dave is in charge. During a recent visit to Shiny, I was in complete awe of what he has accomplished. I have never seen a team of guys so dedicated to a project, while having so much fun doing it. This is what our industry needs more of. This is how legendary characters are made."
Lost and found: "Quake TV" the Quake 2 mod developed for Sega GameWorks arcade 8-player GameArc cabinet, inspired by Steven Spielberg!