"Quake II RTX is our ray-traced remaster of the beloved 1997 first-person shooter. In November, we introduced a ton of new features and enhancements, and now we’re back with Quake II RTX v1.3. This adds an awesome new photo mode for custom screenshots, along with a free camera and Depth of Field option for making cinematic-quality shots..."
"So... how is ChaosDM really looking like? Still can't imagine how a broadsword can scare you in a game like Quake 2? Or how really bad a player can be with a full-sized Buzzsaw in his hands? Ok, check out this eyecandy!"
"Happy Saturday = Happy Weekend!!! Got skins out the wazzoo today, thanks to your hard-workin' Grunts. We have been at it again and have another load of skin-review-treats ready for y'all… Your Grunts have been choppin' away at the Quake2 stump again, with many more older skins reviewed and ready for yer collections."
"Thursday, July 19, 2001, posted by psychospaz. The new build of PsychoMod gives an option of being serverside or not. If its not, OpenGL is required along with the pak. New effects are tga bulletmarks and footprints. Be sure that you dont use 8-bit textures, as 32-bit tgas are being used. I've been working on SWTC for the last while and progress is good. Check out Star Wars Quake 2: The Call of the Force."
"Take a look through one of the bloodiest, funniest, greatest collection of Quake 2 screenshots on the Net. For years we've collected hundreds of screenshots of mid-air gibs, mass carnage, awesome action, unbelievable stunts, and more... and we put the best of the best right here. Don't miss a one!"