"The sound of footsteps, the smell of burning... you'd be a fool to fire a point blank rocket. Oh, you're dead! Quake III Arena has been the most awaited game of the year and doesn't disappoint those looking for the ultimate in deathmatch gaming. Load up, get online, and fight back with your very own BFG — that's Big Fragging guide."
"It's a scene I've seen before — Manjiro, who I met after a long time of sweat , came back a long time ago, everyone was THX who cooperated with the shooting. It seems that they found a prey that 'Bigfoot appears in the old castle of the Alps' (by LANDAX). It seems that the rocket will let go and get prey with bare hands."
"We are well under way to making Canadian History. In just a few weeks we will field the first ever Canadian National Desktop PC Gaming Team. We were too late for Sidney, but who knows what's in store for 2004? Anyhow, I am Daniel Awadalla aka [xeno]Ronin and together with Doug Sohn (owner of Digital Fusion) , we are pleased to present the First Annual Candian Cyber Championship, in cooperation with Battletop and World Cyber Games."
"This review was meant to come a long time ago. It was interrupted by the biggest game of the year being released (HalfLife), practicing for Australia's biggest lan event (Impulse 98) and various other real life constraints. I'd like to thank the Everglide ppl for sending me the attack pad and for being (somewhat) patient while I try and write up an objective review for quake-au."
"Weapons Factory est un Mod (modification totale ou partie des regles, des modeles physiques, des graphismes et des armes de Quake) pour le type de jeu connu sous le nom de Capture The Flag. Le mode capture du drapeau est l'un des seuls refuges des joueurs de Quake qui refusent le bourrinage systematique du bon vieux deathmatch. Weapons Factory conserve tous ces avantages en permettant meme un jeu encore plus fin."