"Happy Saturday = Happy Weekend!!! Got skins out the wazzoo today, thanks to your hard-workin' Grunts. We have been at it again and have another load of skin-review-treats ready for y'all… Your Grunts have been choppin' away at the Quake2 stump again, with many more older skins reviewed and ready for yer collections."
"Take a look through one of the bloodiest, funniest, greatest collection of Quake 2 screenshots on the Net. For years we've collected hundreds of screenshots of mid-air gibs, mass carnage, awesome action, unbelievable stunts, and more... and we put the best of the best right here. Don't miss a one!"
I spent several weeks discovering, by trial and error, the techniques needed to make practically anything out of brushes. What I know is just the result of alot of hard thinking, and staring at a computer screen. I havent talked to Carmak or anyone that is really educated on the subject of 3d engines, and I’m sure that if I did, I’d have more to say on this subject.