"Weapons Factory est un Mod (modification totale ou partie des regles, des modeles physiques, des graphismes et des armes de Quake) pour le type de jeu connu sous le nom de Capture The Flag. Le mode capture du drapeau est l'un des seuls refuges des joueurs de Quake qui refusent le bourrinage systematique du bon vieux deathmatch. Weapons Factory conserve tous ces avantages en permettant meme un jeu encore plus fin."
"You are a NATO scientist, sent to investigate the mysterious epidemic that is sweeping the northwest United States. There is no cure, there is no vaccine… there is no known defense… this invisible killer is known only by one name… the PLAGUE — coming soon for Quake 2."
October 14th, 1999 — glitter's Q2GUNFRENZY!, released today in version 1.0 under the >RIL_ banner, is the first ever lightgun enabled First-Person-Shooter game. Written specifically for the ACT LABS Gun System - PC lightgun system, it features a finely tuned and highly stylized Quake 2 single-player 'Arcade Mode', as well as standard Quake 2 gameplay with GS lightgun support and 'Stress Relief' mode.
"Pina colada pineapple grenade. To make it in Nuevos Aires, one needs nerves of silk and the filthiest of hands. Mix together a batch of espionage, some high- speed car chases, fire-spewing assassins, and you've got one oven that'll never bake cookies again. We provide the pliers and you bring the moxie."
"A whole lotta new changes, including fixed up effects, removed bugs and the following: ent shadows, water waves, angled footprints, custom sounds, new weapon code, a new slowmo system for SP, and a whole lot more. Have fun with it. 10-4."