"A collection of Quake II RTX screenshots from the first half of 2021 — singleplayer, deathmatch, Action Quake, DDay mod, etc., courtesy of the Quake II RTX Steam Community."
Tag: quake 2 graphics
Steam Community — Quake II RTX: Photo Mode Screenshots
"Quake II RTX is our ray-traced remaster of the beloved 1997 first-person shooter. In November, we introduced a ton of new features and enhancements, and now we’re back with Quake II RTX v1.3. This adds an awesome new photo mode for custom screenshots, along with a free camera and Depth of Field option for making cinematic-quality shots..."
Quaddicted: Quake Expo 2011 — Berserker@Quake2, Heavily Modified idTech2 Engine, by Borodulin Serge
"Berserker@Quake2 is the heavily modified idTech2 engine, based on quake2-3.21 source code. OpenGL renderer uses the classic forward rendering technology. Main feature is per-pixel lighting (PPL) and real-time shadowing using stencil shadow volumes. Lights/Shadows processing based on Tenebrae source code."
Modscape.Telefragged.com: Psychomod — Quake 2 mod, and Illustrations, by psychospaz
"A whole lotta new changes, including fixed up effects, removed bugs and the following: ent shadows, water waves, angled footprints, custom sounds, new weapon code, a new slowmo system for SP, and a whole lot more. Have fun with it. 10-4."
Modscape.Telefragged.com: Quake2Max, by psychospaz — Pictures of the Moment, 2002
"August 19, 2002 — Quake2Max Site, by psychospaz. Well, I redid website stuff, and now I should probably go and set up Some sort of news script for this front page. I converted all pics on this subsite to png (execpt for jpg screenshots of course), and I'll be releasing a new version of Quake2maX in the very near future."