Steam Community — Quake II RTX: Photo Mode Screenshots

"Quake II RTX is our ray-traced remaster of the beloved 1997 first-person shooter. In November, we introduced a ton of new features and enhancements, and now we’re back with Quake II RTX v1.3. This adds an awesome new photo mode for custom screenshots, along with a free camera and Depth of Field option for making cinematic-quality shots..."

Quaddicted: Quake Expo 2011 — Berserker@Quake2, Heavily Modified idTech2 Engine, by Borodulin Serge

"Berserker@Quake2 is the heavily modified idTech2 engine, based on quake2-3.21 source code. OpenGL renderer uses the classic forward rendering technology. Main feature is per-pixel lighting (PPL) and real-time shadowing using stencil shadow volumes. Lights/Shadows processing based on Tenebrae source code."

Modscape.Telefragged.com: Quake2Max, by psychospaz — Pictures of the Moment, 2002

"August 19, 2002 — Quake2Max Site, by psychospaz. Well, I redid website stuff, and now I should probably go and set up Some sort of news script for this front page. I converted all pics on this subsite to png (execpt for jpg screenshots of course), and I'll be releasing a new version of Quake2maX in the very near future."

Echon.org: EGL Quake 2 POTM —Pictures of the Moment, by Paul F. Jackson Jr., 2004

"Thursday, February 20, 2004 — Should I? More useless site tweaks, bullets and additions/changes all around. Though this isn't why I'm posting, I'm wondering If I should start a 'POTM' (or Picture of the Moment) on the site (usually for EGL/LiteGL, or other funny stuff, anything really), where you can submit (via email) me a pic you want up, with a description. Post on the forums if you give a damn."