"I think we all know what time it is. Yes, its time to have an old school deathmatch Quake2 beat down. No more of that pansy 'let's run patterns on a goliath 4000 brush map and see who has da skillz', its time to bust loose in some way way down to earth arena style smack down bakeries. Yes, its time for the Blast-Packaramathon. 10 tightly packed, quickly learned, storage places of mass carnage. 10 frags a minute and no place to hide."
There are so many benefits to drawing PvP. First and foremost is the realization that I'm very close to accomplishing a dream that started when I was in the fourth grade: To be a professional cartoonist. I get a lot of emails from my readers and almost everyone of them offers a little praise, appreciation and encouragement. And, as if that wasn't enough, every once in a while someone in the industry sends me one of those emails. And so it was last week when Paul Jaquays, designer at id Software decided to drop me a note.