Quake II Magazine Archive: March 1998

"By hacking its engine and designing new levels, Doom's diehard fans helped make it the most popular PC game o all time. Now they are recruits in the real-world deathmatch between Doom creators John Carmack and John Romero."

Quake II Magazine Archive: December 1997

"Te reta a jugar a QUAKE II — Donde? Cuando? Si quieres experimentar la sensacion de jugar en red local al mejor juego de rol en primera persona, y ademas enfrentarte a la Redaccion de OK PC Gamer, pasate por Cybergame. Si eres uno de los 3 mejores jugadores y traes un ejemplar de OK PC Gamer, conseguiras un juego Quake II por gentileza de Proein. Donde? Sta. Feliciana 14, (junto a la Glorieta de Bilbao) en Madrid. Cuando? 30 de Diciembre de 1997, de 20:30 a 22:30 horas. Vale descuento de 200 pesetas para jugar una hora en Cybergame."

Quake II Magazine Archive: Off Topic — Arcade Flyers and Software Box Art

"Arcade flyers, cabinet design, decals, the box and packaging art are as important as any other part of the software that has been sold over the years; in earlier years of the computer industry, it had to serve as the entire pitch. These are attempts by many groups and individuals,, and the Internet Archive, to capture that unique artwork, even as the software itself lives on."