"If someone uses a good move on me I'll be one step ahead the next time he tries it on. And I might use that move on the next person I play." -Dennis "Thresh" Fong interview by Mark Green, Arcade magazine, December 1998, courtesy of Archive.org.

Archiving the history of the video game Quake 2: created by id Software; customized by the Quake 2 community.
"If someone uses a good move on me I'll be one step ahead the next time he tries it on. And I might use that move on the next person I play." -Dennis "Thresh" Fong interview by Mark Green, Arcade magazine, December 1998, courtesy of Archive.org.
QuakeCon 2019: Quake II duel tournament final results, and featuring two matches that I filmed inside the QuakeCon 2019 BYOC: Flame versus Vea, and Dead Beat versus Rix, with highlights, and a blast from the past with the Brothers of Tru Fragging.
Every year, a little town in Texas becomes home to thousands of gamers for four brilliant days of gaming. In these four days, thousands of gamers will flock to the hometown of id Software, most with their own computers in tow, for the country's biggest LAN party: QuakeCon.
Let's go back in time to the summers of 1997 and 1998, in Edmonton, Alberta, where inside an airplane hangar we find the flowering of Canada's e-sports scene: Fragapalooza, the biggest LAN gaming competitions in Canada, where the first Canadian Quake champions were crowned.