This post is dedicated to Quake God Ray the hidden hand who financially supported the Quake 2 history project. Thank you for all you have contributed!
Archiving the history of the video game Quake 2: created by id Software; customized by the Quake 2 community.
This post is dedicated to Quake God Ray the hidden hand who financially supported the Quake 2 history project. Thank you for all you have contributed!
We here at Kablooie! would like to thank crt and the rest of the RA3 Team for letting us be part of the beta test. It has been a real honor and tons of fun! I have to say that everyone involved is very impressed with RA3 and the maps that have been made for it. The main thing I can say about the maps is there is a tremendous variety; wide ranges of visual styles, sizes, and gameplay. I have never been a big fan of 1 on 1 maps, but there are some real gems in RA3. All of the pick-up maps are outstanding and each offers a different kind of gameplay. Rather than post screenshots and talk about each individual map, I've decided to focus on one set of maps and its mapper in these interviews of Senn and g1zm0.
Cyber Demon model by Deimos and Emporer Chew with your mouth closed! - That's one ugly SOB! "I slowly turn the corner of the great wall, then realizing how large this roof was. And how freaking tall this building was. Regaining my power from that last explosion, I stopped and listened for that sound I …
Continue reading Cyber Demon and CyberDemon 2000: from Doom II to Quake II