"These days from all around me, I hear of 'windows' and a 'mouse', of brand names, some are 'Apple', wish I knew what it's about. I hear they've some connection, with strange things they call computers, which will give you all the answers, but to me they're just confusers. I've seen folk press some buttons, words appear and sometimes numbers, they seem to spring from nowhere — it surely makes me wonder. Sometimes I've asked a question, they just turn to this machine, press a button here, a button there, they find the answer there, it seems. It's really quite amazing, they don't even have to think, they tell me what I want to know, I don't have time to even blink. One day I'll look right through the window, perhaps I'll see before my eyes, this mouse they always talk about, for he must be very wise." —Hilda B. York, of Millers Point, fascinated by what she reads in Icon, was moved to write this poem, 1998
"Besides all this internal stuff, we have been giving SOF a serious overhaul. Almost all the monsters and weapons have been redone, we've storyboarded the .cins, sfx work and modeling is underway (and kicking ass I might add), and it looks as if I may finally get to start on textures one of these days. Overall, things are looking better than ever. It's true that q2 set us back a lot more than we expected; but what didn't kill us made us stronger, and SOF looks to be better than we had ever imagined. Thanks for sticking with us--we hope to impress you with our efforts."
"A3 - Armegeddon 3 - Brissi Convention Center. Here are some photo's so you can put some faces to the people who have been slaughtering you over the past year. My GF's camera was FUBARED, and my photo's of [HF] & [BW] stuffed up :( A 36 roll and I end up half a dozen photos.... Heres what we salvaged..... Bro, came 1st and Trog 2nd. Seven and blade missed they're finals hopes by a single frag... doh! Zhakrin[B2] (yes I can spell it) came in the Top 16. And I, well...... took alot of photos :). Why hold it at such an expensive location and make us poor quakers shell out for it, instead of a couple big sponsors (or cheaper location) is beyond me. First prize was 3dfx Monster Card, and Sidewinder joystick but we're in it for the fun and the glory not for the prize-money...."
"Take all the techniques you know about Quake 2 and throw them away. Quake and Conquer is all about resource management and strategy. You can't resort to a gung-ho solo charge because - well, you just can't. Your player is a disembodied essence wandering the levels. You have direct control over your creatures and machines through your crosshair."
Here are several collected Quake comic strips by writers and artists who were gaming with us in the late 90’s: >Byte Me_, Dilbert, Penny Arcade, and User Friendly.
To celebrate the opening of Wireplay in Brisbane, we are holding the 'Wireplay Invades Brisbane' Quake and Quake 2 Free For All competition. Do you have what it takes to frag your way through grueling heats and the final to be Australia's Quake champion?
The arrival of Quake 2 signalled the end of just about everything else (other games, a social life, personal hygiene) for at least 6 months, as well as being another great leap forward to Upgrade Time for those with non-meaty PCs. Watching the phenomenon blossom is intriguing, though plotting its course is a no brainer. As expected, the online community swung into action from the outset. The existing 7.8 million or so Quake fan/news sites embraced the second coming with gusto, providing up-to-the-minute news and downloads... Quake 2’s long term value has been assured even only a few weeks after its release. There are enough hacks turned editor out there to sink the proverbial ship and the rate of people having a dabble is increasing every day. How long will Quake 2 last? Well let’s just say that if you played every single level, used every patch, made your own levels, played every TC you would be very old by the time you had finished. You would also die very happy.