"Paul Steed's title at iD is simply Artist. The unpretentious simplicity of the title is typical of those that work at iD. What's not so simple is the amazing new world of gaming Paul and co. have created."
Archiving the history of the video game Quake 2: created by id Software; customized by the Quake 2 community.
"Paul Steed's title at iD is simply Artist. The unpretentious simplicity of the title is typical of those that work at iD. What's not so simple is the amazing new world of gaming Paul and co. have created."
"As long as Bill Gates continues to churn out bloatware requiring increasingly obscene amounts of processor power to run it, corporations are going to need the latest high-spec machines — offering office employees an enviable opportunity to multiplay with the latest games in company time. In other words, why use that kick-ass P400 Super-Mega PC for spreadsheeting and word processing, when you can use it to beat seven shades of productivity out of your workmates across the company network with a game of Quake II?"
"THE STORY SO FAR... hasn't been worth following. Look. All you need to know is that that girl there has been turned into a sort of computer thing and she's currently stuck inside a game of Quake. Innit?"
"The bottom line is that we need hard and fast, unalterable rules for games like Quake in order to ensure that the playing field remains level."
"Replacing chunky bit-maps for pure polygon-based action, id software's Quake is set to replace Doom as the 3D game by which all others are judged."