Visual adaptation alters the apparent speed of real-world actions

A study has found that the speed in which we perceive the world around us can be manipulated using video Visual adaptation alters the apparent speed of real-world actions by George Mather, Rebecca J. Sharman & Todd Parsons Abstract The apparent physical speed of an object in the field of view remains constant despite variations in retinal …

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Advanced Aerowalk Strategy by inertia

Quakeworld: Advanced Aerowalk Strategy by inertia written on July 14th, 2005 contact me: inertia on #american, #terrafusion on quakenet, sollers.inertia @ gmail.com version 1.2, written on July 14th, 2005 version 1.3, written on July 14th, 2005 version 1.4, written on July 15th, 2005 (added defensive/offensive enemies and the momentum trick) version 1.5, written on December …

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Different Ways of Playing Quake 2 by Daelmun

Different Ways of Playing Quake 2 by daelmun Ok, I'll have another go on this column-writing stuff. I sorta enjoy this way of sharing thoughts, opinions and experience with others, as you probably have noticed by now. The topic in this column is something that I think most of you can relate to: different ways …

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Jokey’s Future of Online Gaming

Jokey's Future of Online Gaming Some day, twenty or thirty years from now, our children and grandchildren will recall the days when their relatives began what was the future of online activity. Twenty or thirty years from now, people will look back to the beginning of online gaming, to the personalities involved and see what …

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