Quake II Magazine Archive: 1995

"As long as the potential to play games exist, games will be played. Just as the most functional elastic band becomes ammunition in the occasional office skirmish, after hours office computers cease to run Excel and Doom is booted up. The relationship between leisure and business computing is tight. The current boom of state-of-the-art games development enjoyed by PC owners is a direct consequence of the PC's widespread penetration into the home as a business machine. Gaming follows on the coattails of more sober applications."

Quake II Magazine Archive: 1992 – 1994

"Edge: Where did the idea for Wolfenstein 3D and Doom originally come from? John Carmack: They were both examples of gameplay looking for a game. We designed the user interaction and display technology to be as cool as possible, then worked a game around it. Wolfenstein was a homage to an old favourite, but Doom is just a killer environment with no pretensions of having a real story."

Quake II Magazine Archive: Off-Topic — Heat.NET

"What you are about to read is the most important piece of information you will ever read! HEAT may appear to be an internet gaming network, but THIS IS NOT ABOUT COMPUTER GAMES, THIS IS ABOUT THE SURVIVAL OF THE HUMAN SPECIES! Dr. D. G. Bartha's CYBERDIVERSION THEORY says if we divert humankind's innate violent urges away from reality and into cyberspace NOW, we can stop senseless murder and end war forever! HEAT is the first practical application of this theory! Don't you see?! CyberDiversion is the road to WORLD PEACE, and HEAT is the bus!!"

Quake II Magazine Archive: Off-Topic ⁠— Final Fantasy VII

"We all knew they were on their way, but little did we know they would be so soon in coming: Actual screen shots of a game currently in development for Nintendo's Ultra 64! In this world exclusive, we bring you shots of what, in many a gamer's opinion, is THE U64 game: Final Fantasy VII. According to a member of the cart's staff, the demo you see here, which runs under emulation, is currently populated with FFVI characters because the game is so early in development."