Next Generation Magazine: Quake, ng alphas, December 1995

"Replacing chunky bit-maps for pure polygon-based action, id software's Quake is set to replace Doom as the 3D game by which all others are judged."

Edge Magazine: Quake 2, Prescreen Alphas, June 1997

"No doubt fed up with the publicity garnered by its rivals, both those with their own 'better than Quake' engines and those licensing the technology, id has released the first shots of Quake 2. Though the firm remains tight-lipped as to the game's plot, setting and level designs, it's already obvious that the sequel to the best-selling PC game will represent a significant leap over its previous incarnation."

Joystik Mag 1983: Donkey Kong Jr. and Joust

This blog post is dedicated to Christina and Eliot, big fans of the retro games. I remember getting to the 10th "eggwave" (beyond level 50) in 2 player Joust with Eliot. Its totally possible we got way farther than that but as one of my proudest gaming achievements I do not want to overstate it. Thank you for supporting my Quake 2 gaming history videos on Patreon!