Brian “EvilBastard” Collins’ House of Models

Well, let's see... I would have to say it all started back in '72. That was the year I was born. Grew up in sunny San Diego, and ended up spending the first 23 years of my life there. I could describe them, but I would bore you to tears, so we'll just leave it at that. I attended San Diego State University, and worked as graphic designer extraordinaire for Woodstock's pizza, where I continually drew little dragons (the mascot of Woodstock's), until I accidentally graduated from school.

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Redwood’s Photos of QuakeCon ’96 and ’97

Well, #quakecon seemed to be a success. Several people were impressed with the turnout including the id boys. I will have #quakecon pics in a few days and I'll have room to post them since I now have more web page space. Like a little good web page maintainer I took a fair amount of notes. I attended Thursday night, Friday night, and Saturday afternoon.

El día de la bestia: Carlos Tuñón interviews John Romero

John Romero, para aquellos que todavía no lo conozcan, es el creador de juegos tan sangrientos y famosos como Doom, Doom II, Hexen y Quake. Hasta ahora ha desarrollado su trabajo en la compañía Id Software, pero ha decidido ir por otro lado y ese cambio es algo que nos interesa. Está preparando Daikatana, juego en el que ha querido reflejar un poco más el estilo de Doom y Doom II.

GoldenEye 007 Mod Trailer

It's 007 meets Quake 2! 007Q2 is the perfect mod to bone up on your skills at the weapons spies use. Weapons like the PP7, AK-47, and ZMG 9mm are what get the killing done, and a plethora of other guns and explosive toys to eliminate the threat were thrown in for good measure. Need to lay a trap for that enemy you just can't seem to kill? Try some proximity mines or maybe a remote controlled one, just to be extra sure. Gotta go somewhere high real quick? The handy dandy grappling hook will get you there on time!