Stomped.com: QuakeCon99 Photos and Wrap-up — by Sean Redwood Martin

"I already mentioned some of my comments on the main page. Here are my final comments. In my opinion, this was not only the best Quakecon ever, but the best LAN party ever. As smoothly as everything ran, you'd think everybody running it were robots that planned for years in advance. Some people this took away from the soul of past Quakecons but I'll take this over soul anyday. I think the soul of Quakecon is getting together with friends you may see all the time and ones that you don't get to see often or just met for the first time and having fun."

The Tampa Tribune: Ready, Aim, Click! by Jim Reed

"If you own a home computer, chances are you've found at least two fun uses for it — connecting with others as a communications tool and playing games. For a few, connecting with others and playing games have become one int he same known as multi-player gaming. For these folks it has become an exciting way to play and compete against others. Robert Porter, 31, and Kevin Baluha, 33, of south Tampa have taken this excitement and turned it into a monthly social experience in Seffner. 'We want to provide the gamer with a totally submerged environment with other aggressive players,' Porter said. At their most recent event 47 people brought their computer to The Workshop of Fernquist Engineering in Seffner to hook up for as much as 4 hours of game playing. Those who attended the event played state of the art computer games. Quake II was the most popular..."

QuakeUnity.com — Inside id Software, by Roger Lamarca

"When first entering the two story office building where id Software is currently headquartered... you are greeted by a huge DOOM logo, multiple pinball machines, and lots of awards blanketing the walls. Right behind id's secretary, Donna Jackson, you will find a room holding a original DOOM figure sculpted by id years ago. The id trophy shelf also located in the lobby, consists of various game boxes and awards id has won over the years."