There are so many benefits to drawing PvP. First and foremost is the realization that I'm very close to accomplishing a dream that started when I was in the fourth grade: To be a professional cartoonist. I get a lot of emails from my readers and almost everyone of them offers a little praise, appreciation and encouragement. And, as if that wasn't enough, every once in a while someone in the industry sends me one of those emails. And so it was last week when Paul Jaquays, designer at id Software decided to drop me a note.
Scott Kurtz has wanted to be a cartoonist since he was 9 years old. Although he created comics all throughout elementary school, high school and college, his work first appeared on the internet in 1998. Scott's earlier strips Wedlock and Samwise earned him his first (albeit small) online audiences and gained him notice in the computer gaming industry. PvP debuted on May 4th 1998 and has run ever since.
ARQuake: The Outdoor Augmented Reality Gaming System by Wayne Piekarski and Bruce Thomas. Big thank you to the Tinmith Augmented Reality Project for maintaining an excellent archive of research, photos and videos, without which this deep dive in ARQuake would not have been possible. Please check out tinmith.net for more information!
What can I tell you about 3tctf... Well, it's the only 3 team CTF with the original CTF in it. NO Classes, just the normal CTF like you know it. Final version of the game will contain: A total of 8 maps. 7 of them are designed by DOL's MapLAB. Map '3tctf6, Lord's cave' is made by iQ.Lord Darkness. There will be a win32 and a Linux version of the mod. Skins and textures are made by [DOL]MissRookie. Programming is done by DCB-SuperCow! and porting of the mod to a Linux version is done by *NuT5*Dessignator and Grizzly.
Dutch Orange Legion – famed modders who created 3TCTF mod for Quake II – also crafted incredible Quake art pieces and wrote stories and poetry based on the Quake game world. Of particular note is, “The World of Quake,” possibly the oldest Quake poem, by Majika.
In my beginning period as Q2 player , I played by the nick Evil_Tim. Evil because I like horror movies and Tim because my name is Tim. Later on I searched for a newer, better nick, Evil_Tim just sounded a bit childish. Few days later I saw the movie Warlock (about a man with dark powers). I liked that film so much that I took it as my nick.
Kablooie! was formed as a Rocket Arena 2 team in the spring of 1998 by rackboy and Greblaja. The two, having been members together in Clan Phantasm years earlier, ran into each other on a Rocket Arena 2 server and thought it would be fun to form a team to compete in RA2.